<?xml version="1.0" encoding="utf-8"?>
<animNode x_extends="RackShotgunSemi.xml">
	<m_Name>RackShotgunSemiAim</m_Name>
	<m_AnimName>Bob_AttackRifle_AimBoltRack</m_AnimName>
	<m_Conditions />
	<m_Conditions />
	<m_Conditions />
	<m_Conditions>
		<m_Name>RackAiming</m_Name>
		<m_Type>BOOL</m_Type>
		<m_BoolValue>true</m_BoolValue>
	</m_Conditions>
	<m_Transitions>
		<m_Target>IdleRifle</m_Target>
		<m_AnimName>Bob_AimToIdle_Rifle</m_AnimName>
		<m_blendInTime>0.5</m_blendInTime>
		<m_blendOutTime>0.5</m_blendOutTime>
		<m_speedScale>1.3</m_speedScale>
	</m_Transitions>
</animNode>