module Base
{
    template vehicle Freezers
    {
        part FreezerFrontLeft
        {
            area = SeatFrontLeft,
        }
        part FreezerFrontRight
        {
            area = SeatFrontRight,
        }
        part FreezerMiddleLeft
        {
            area = SeatMiddleLeft,
        }
        part FreezerMiddleRight
        {
            area = SeatMiddleRight,
        }
        part FreezerRearLeft
        {
            area = SeatRearLeft,
        }
        part FreezerRearRight
        {
            area = SeatRearRight,
        }
        part Freezer*
        {
            category = nodisplay,
            specificItem = false,
            itemType = Base.TransportFreezer,
            container
            {
                capacity = 20,
                test = CommonTemplates.ContainerAccess.ContainerByName,
            }
            table install
            {
                items
                {
                        1
                        {
                        type = Base.Screwdriver,
                        count = 1,
                        keep = true,
                        equip = primary,
                        }
                }
                time = 300,
                skills = Mechanics:1,
                recipes = Basic Mechanics,
                test = ATATuning.InstallTest.multiRequire,
            }
            table uninstall
            {
                items
                {
                        1
                        {
                            type = Base.Screwdriver,
                            count = 1,
                            keep = true,
                equip = primary,
                        }
                }
                time = 300,
                skills = Mechanics:1,
                recipes = Basic Mechanics,
                test = ATATuning.UninstallTest.multiRequire,
            }
            lua
            {
                create = CommonTemplates.Create.Freezer,
                init = CommonTemplates.Init.Freezer,
                update = CommonTemplates.Update.Freezer,
            }
        }
    }
}

