UI_EN = {
	UI_CT_options_HealthBar_Title = "HealthBar",
	UI_CT_options_HealthBar_Visible = "Visible",
	UI_CT_options_HealthBar_ShowOnSurviors = "Show survior health bar",
	UI_CT_options_HealthBar_Width = "Width [px]",
	UI_CT_options_HealthBar_Height = "Height [px]",
	UI_CT_options_HealthBar_YOffset = "Y axis offset [px]",
	UI_CT_options_HealthBar_Padding = "Bar inner padding [px]",
	UI_CT_options_HealthBar_Colors_Background = "Background",
	UI_CT_options_HealthBar_Colors_Border = "Border",
	UI_CT_options_HealthBar_Colors_CurrentHealth = "Current health part",
	UI_CT_options_HealthBar_Colors_LoosingHealth = "Loosing health part",
	UI_CT_options_HealthBar_LoosingHpTick = "HP loss per in-game tick",
	UI_CT_options_HealthBar_FadeOutAfter = "Remove bar after in-game [ms] after target died",
	UI_CT_options_HealthBar_HideWhenInactive_distanceMoreThan = "Detection distance",
	UI_CT_options_HealthBar_HideWhenInactive_noDamageFor = "Hide when innactive for in-game sec",
	
	UI_CT_options_FloatingDamage_Title = "FloatingDamage",
	UI_CT_options_FloatingDamage_Visible = "Visible",
	UI_CT_options_FloatingDamage_ShowFireDamage = "Show fire damage",
	UI_CT_options_FloatingDamage_Ttl = "number TTL [system ms]",
	UI_CT_options_FloatingDamage_Speed = "Scrolling speed",
	UI_CT_options_FloatingDamage_DamageNumberAsAbsolute = "Show damage number as absolute value",
	UI_CT_options_FloatingDamage_FireDmgUpdate = "Fire damage update interval",
	UI_CT_options_FloatingDamage_NormalFont = "Normal damage FONT",
	UI_CT_options_FloatingDamage_CritFont = "Critical damage FONT",
	UI_CT_options_FloatingDamage_RgbMinus = "Damage color",
	UI_CT_options_FloatingDamage_RgbPlus = "Heal color",
	UI_CT_options_FloatingDamage_RgbOnFire = "Fire damage color",
	UI_CT_options_FloatingDamage_Background = "Background",
	
	UI_CT_options_CurrentTotalHp_Title = "Current/Total HP",
	UI_CT_options_CurrentTotalHp_Visible = "Visible",
	UI_CT_options_CurrentTotalHp_ShowBelowZoom = "Show below zoom (including)",
	UI_CT_options_CurrentTotalHp_Color = "Text color",
	UI_CT_options_CurrentTotalHp_Font = "Text Font",
	UI_CT_options_CurrentTotalHp_Position = "Relative position to HealthBar",
	
	UI_CT_options_ResetBtn = "Reset"
}
