module Base
{
		item Sleepingbag
	{
		Weight 		= 1.3,
		Type 		= Moveable,
		WorldObjectSprite 		= sleepingbags_0,
		DisplayName 		= Sleeping Bag,
		Icon 		= SleepingbagOpen,
	}
		item SleepingbagG
	{
		Weight 		= 1.3,
		Type 		= Moveable,
		WorldObjectSprite 		= sleepingbags_8,
		DisplayName 		= Sleeping Bag,
		Icon 		= SleepingbagGOpen,
	}
		item SleepingbagR
	{
		Weight 		= 1.3,
		Type 		= Moveable,
		WorldObjectSprite 		= sleepingbags_16,
		DisplayName 		= Sleeping Bag,
		Icon 		= SleepingbagROpen,
	}
		item SleepingbagO
	{
		Weight 		= 1.3,
		Type 		= Moveable,
		WorldObjectSprite 		= sleepingbags_24,
		DisplayName 		= Sleeping Bag,
		Icon 		= SleepingbagOOpen,
	}
		item SleepingbagBK
	{
		Weight 		= 1.3,
		Type 		= Moveable,
		WorldObjectSprite 		= sleepingbags_32,
		DisplayName 		= Sleeping Bag,
		Icon 		= SleepingbagBKOpen,
	}
		item SleepingbagLB
	{
		Weight 		= 1.3,
		Type 		= Moveable,
		WorldObjectSprite 		= sleepingbags_40,
		DisplayName 		= Sleeping Bag,
		Icon 		= SleepingbagLBOpen,
	}
		item SleepingbagP
	{
		Weight 		= 1.3,
		Type 		= Moveable,
		WorldObjectSprite 		= sleepingbags_48,
		DisplayName 		= Sleeping Bag,
		Icon 		= SleepingbagPOpen,
	}



			item SleepingbagRolled
	{
		Weight 		= 1,
		Type 		= Normal,
		WorldStaticModel 		= sleepingbag,
		DisplayName 		= Rolled Sleeping Bag,
		Icon 		= Sleepingbag,
	}

			item SleepingbagGRolled
	{
		Weight 		= 1,
		Type 		= Normal,
		WorldStaticModel 		= sleepingbagG,
		DisplayName 		= Rolled Sleeping Bag,
		Icon 		= SleepingbagG,
	}

			item SleepingbagRRolled
	{
		Weight 		= 1,
		Type 		= Normal,
		WorldStaticModel 		= sleepingbagR,
		DisplayName 		= Rolled Sleeping Bag,
		Icon 		= SleepingbagR,
	}

			item SleepingbagORolled
	{
		Weight 		= 1,
		Type 		= Normal,
		WorldStaticModel 		= sleepingbagO,
		DisplayName 		= Rolled Sleeping Bag,
		Icon 		= SleepingbagO,
	}

			item SleepingbagBKRolled
	{
		Weight 		= 1,
		Type 		= Normal,
		WorldStaticModel 		= sleepingbagBK,
		DisplayName 		= Rolled Sleeping Bag,
		Icon 		= SleepingbagBK,
	}

			item SleepingbagLBRolled
	{
		Weight 		= 1,
		Type 		= Normal,
		WorldStaticModel 		= sleepingbagLB,
		DisplayName 		= Rolled Sleeping Bag,
		Icon 		= SleepingbagLB,
	}

			item SleepingbagPRolled
	{
		Weight 		= 1,
		Type 		= Normal,
		WorldStaticModel 		= sleepingbagP,
		DisplayName 		= Rolled Sleeping Bag,
		Icon 		= SleepingbagP,
	}

	    
		recipe Roll Sleeping Bag
    {
        Sleepingbag,

        Result:SleepingbagRolled,
        Time:50.0,
        Category:Misc,
    }

			recipe Roll Sleeping Bag
    {
        SleepingbagBK,

        Result:SleepingbagBKRolled,
        Time:50.0,
        Category:Misc,
    }

			recipe Roll Sleeping Bag
    {
        SleepingbagG,

        Result:SleepingbagGRolled,
        Time:50.0,
        Category:Misc,
    }

			recipe Roll Sleeping Bag
    {
        SleepingbagLB,

        Result:SleepingbagLBRolled,
        Time:50.0,
        Category:Misc,
    }

			recipe Roll Sleeping Bag
    {
        SleepingbagO,

        Result:SleepingbagORolled,
        Time:50.0,
        Category:Misc,
    }

			recipe Roll Sleeping Bag
    {
        SleepingbagP,

        Result:SleepingbagPRolled,
        Time:50.0,
        Category:Misc,
    }

			recipe Roll Sleeping Bag
    {
        SleepingbagR,

        Result:SleepingbagRRolled,
        Time:50.0,
        Category:Misc,
    }


	recipe UnRoll Sleeping Bag
    {
        SleepingbagRolled,

        Result:Sleepingbag,
        Time:50.0,
        Category:Misc,
    }

			recipe UnRoll Sleeping Bag
    {
        SleepingbagBKRolled,

        Result:SleepingbagBK,
        Time:50.0,
        Category:Misc,
    }

			recipe UnRoll Sleeping Bag
    {
        SleepingbagGRolled,

        Result:SleepingbagG,
        Time:50.0,
        Category:Misc,
    }

			recipe UnRoll Sleeping Bag
    {
        SleepingbagLBRolled,

        Result:SleepingbagLB,
        Time:50.0,
        Category:Misc,
    }

			recipe UnRoll Sleeping Bag
    {
        SleepingbagORolled,

        Result:SleepingbagO,
        Time:50.0,
        Category:Misc,
    }

			recipe UnRoll Sleeping Bag
    {
        SleepingbagPRolled,

        Result:SleepingbagP,
        Time:50.0,
        Category:Misc,
    }

			recipe UnRoll Sleeping Bag
    {
        SleepingbagRRolled,

        Result:SleepingbagR,
        Time:50.0,
        Category:Misc,
    }



}
