module Base
{

	model sleepingbag
	{
		mesh 		= worlditems/SleepingBag,
		texture 		= worlditems/Sleepingbag,
		scale 		= 1,
	}

	model sleepingbagG
	{
		mesh 		= worlditems/SleepingBag,
		texture 		= worlditems/SleepingbagG,
		scale 		= 1,
	}

	model sleepingbagR
	{
		mesh 		= worlditems/SleepingBag,
		texture 		= worlditems/SleepingbagR,
		scale 		= 1,
	}

	model sleepingbagO
	{
		mesh 		= worlditems/SleepingBag,
		texture 		= worlditems/SleepingbagO,
		scale 		= 1,
	}

	model sleepingbagBK
	{
		mesh 		= worlditems/SleepingBag,
		texture 		= worlditems/SleepingbagBK,
		scale 		= 1,
	}

	model sleepingbagLB
	{
		mesh 		= worlditems/SleepingBag,
		texture 		= worlditems/SleepingbagLB,
		scale 		= 1,
	}

	model sleepingbagP
	{
		mesh 		= worlditems/SleepingBag,
		texture 		= worlditems/SleepingbagP,
		scale 		= 1,
	}
}
