Auctionator.Constants.ShoppingSorts = {
  {sortOrder = Enum.AuctionHouseSortOrder.Name, reverseSort = false},
  {sortOrder = Enum.AuctionHouseSortOrder.Price, reverseSort = true}
}
Auctionator.Constants.ValidItemClassIDs = {
  Enum.ItemClass.Weapon,
  Enum.ItemClass.Armor,
  Enum.ItemClass.Container,
  Enum.ItemClass.Gem,
  Enum.ItemClass.ItemEnhancement,
  Enum.ItemClass.Consumable,
  Enum.ItemClass.Glyph,
  Enum.ItemClass.Tradegoods,
  Enum.ItemClass.Recipe,
  Enum.ItemClass.Battlepet,
  Enum.ItemClass.Questitem,
  Enum.ItemClass.Miscellaneous,
}
Auctionator.Constants.BagIDs = {0, 1, 2, 3, 4}
Auctionator.Constants.QualityIDs = {
  Enum.ItemQuality.Poor,
  Enum.ItemQuality.Common,
  Enum.ItemQuality.Uncommon,
  Enum.ItemQuality.Rare,
  Enum.ItemQuality.Epic,
  Enum.ItemQuality.Legendary,
  Enum.ItemQuality.Artifact,
}
